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About 介紹

What is Game ?

A game is a structured form of play, usually undertaken for enjoyment or entertainment, and sometimes used as an educational tool. Games can take many forms, including physical games like sports, board games, video games, and even mental games like puzzles or brain teasers. Games often involve rules, challenges, goals, and interaction between players or players and the game environment.

What is Game Mechanic ?

Game mechanics are the core systems and interactions that define how players can engage with a game. They encompass actions like movement, combat, puzzle-solving, and resource management. These mechanics dictate the rules and possibilities within the game world, shaping the player experience and determining the strategies players can employ to progress. Effective game mechanics are essential for providing structure, challenge, and engagement for players, influencing how players interact with the game environment and with each other.

What is Game Rule ?

Game rules are the specific guidelines and constraints that govern how players can interact with the game mechanics. Rules establish the boundaries of what is permissible or prohibited within the game world, outlining the conditions for success, failure, and progression. They provide structure and consistency, ensuring that players understand how to navigate challenges, make decisions, and achieve objectives within the game. Clear and well-defined rules are crucial for establishing a fair and balanced gameplay experience that is both challenging and rewarding for players.

What is GamePlay  ?

Gameplay refers to the overall experience of playing a game, encompassing the interaction between the player, game mechanics, and game rules. It represents the dynamic and evolving process of engaging with a game, including the actions, decisions, and strategies employed by players as they navigate challenges and objectives. Engaging gameplay is characterized by its interactivity, immersion, and player agency, offering opportunities for exploration, creativity, and mastery. A successful gameplay experience is one that captivates players, encourages replayability, and provides a sense of accomplishment and enjoyment through meaningful interactions within the game world.

What is Toy and Play?

A toy is an object that is used in play, especially one designed for such use. Toys are usually associated with children and playtime, although adults also use toys for entertainment or stress relief. Toys can come in various forms, such as dolls, action figures, vehicles, puzzles, building blocks, and many others.
Toys serve a variety of purposes, including entertainment, education, and development of skills like creativity, problem-solving, and social interaction. They can also stimulate imagination and provide a means for children to explore the world around them in a safe and enjoyable way.  
Play is a broad term that encompasses activities that are voluntary, enjoyable, and intrinsically motivated. It is often spontaneous and creative, allowing individuals to explore and interact with their environment. Play can involve a wide range of activities, from imaginative play to physical play, and it is essential for learning, social development, and well-being.

What is connection of Game,Toy and Play?

- Toys in Play : Toys serve as tools for play, sparking imagination and creativity. They can enhance play experiences by providing props, materials, or stimuli for interactive activities.
- Games as Structured Play : Games provide a structured framework for play, establishing rules and objectives that guide participants' actions. Games often incorporate elements of competition, cooperation, and skill development within the context of play.
- Play as a Fundamental Human Activity : Play, whether through games, toys, or other activities, is a natural and essential part of human behavior. It fosters learning, social interaction, problem-solving, and emotional development.

KelvinKit, PhD
Dr. Wong Ying Kit

黃英傑博士

Research/Class 研究/課程

    Research 研究 / Class 課程  

Awards/Bio. 獎項

Assistant Professor 助理教授

BSc 理學士, MDes 設計碩士, PhD 哲學博士

Department of Digital Innovation and Technology 數碼創新及科技部

Technological and Higher Education Institute of Hong Kong 香港高科院

KelvinKit, PhD
Dr. Wong Ying Kit

黃英傑博士

Dr Wong Ying Kit, Kelvin Kit .jpeg
Biography
傳記

Dr. Wong is a distinguished professional in the fields of computer and design, with a diverse educational background that spans multiple disciplines and countries. He graduated from Boston University in 2003, earning a Bachelor of Science in Computer System Engineering, alongside a Business Management Certificate in the same year. After completing his studies, Dr. Wong returned to Hong Kong, where he gained practical experience in the tech industry.
黃博士是一位在電腦和設計領域中卓越的專業人士,擁有跨越多個學科和國家的多元教育背景。他於2003年畢業於波士頓大學,獲得電腦系統工程學士學位,同年也獲得商業管理證書。完成學業後,黃博士返回香港,在科技行業獲得了實踐工作經驗。

Driven by a passion for creativity, he pursued further education in design, earning a Diploma in Graphic Design from the Art & Design Association in Hong Kong. His academic journey continued as he relocated to Taiwan, where he completed a Master of Design at Tatung University in 2018. His dedication to research and innovation culminated in a PhD from Tatung University in 2022, where he focused on the intersection of technology and design.
出於對創意的熱情,他繼續深造,並在香港藝術設計協會獲得平面設計文憑。他的學術旅程在移居台灣後繼續,於2018年在大同大學完成設計碩士學位。他對研究和創新的奉獻達到頂峰並於 2022年獲得大同大學的哲學博士學位,專注於科技與設計的交集。

Today, Dr. Wong is recognized for his contributions to both academia and industry, blending his technical expertise with a strong foundation in design principles. His work continues to inspire future generations in the fields of technology and design.
如今,黃博士因其對學術界和行業的貢獻而受到認可,將其技術專長與設計原則的堅實基礎相結合。他的工作繼續激勵未來一代在科技和設計領域的發展。

Educational Background 學術背景:

1. Doctor of Philosophy PhD - (Design Science) @Tatung University, Taiwan | 博士 (設計科學系) @台灣大同大學  

2. Master Degree - (Industrial Design) @Tatung University, Taiwan | 碩士 (工業設計系) @台灣大同大學 

3. Bachelor Degree - (Computer Engineering) @Boston University, USA | 學士 (電腦工程系) @美國波士頓大學 

4. Diploma - (Graphic Design) @Art & Design Association, Hong Kong | 文憑 (平面設計系) @香港藝術設計學院 

5. Certificate - (Business Management) @Boston University, USA | 證書 (商業管理系) @美國波士頓大學    ​

Professional Membership 專業會員:​​​

1. Chinese Institute of Design (Member)| 台灣設計學會 (會員) ​

2. Ergonomics Society of Taiwan (Member)| 台灣人因工程學會 (會員)​

3. Hong Kong Art & Design Association (Member)| 香港藝術及設計學會 (會員)

4. IEEE Membership | 美國電機電子工程師學會 (會員)

Awards 獎項:​​

1. Hong Kong Toy Design Competition, Winner  (2014) | 冠軍 - 香港我的玩具設計比賽

2. Hong Kong Entrepreneur Competition, Winner (2015) | 冠軍 - 香港青年議會創業(設計)比賽

3. Taiwan Golden Pin Concept Award, Semi-Final Nomination (2016) | 入圍作品- 台灣金點設計奬(複決賽)

4. Universiade 2017, TW, Logo Design Competition, Nomination (2017) | 入圍獎 - 世界大學生運動會(標誌設計)

Career and Work status 工作及事業進度 :

 2024 

 2023 

 2022 

 2021 

 2020 

 2019 

 2018 

 2016 

 2015 

 2013 

The Hong Kong Council for Accreditation of Academic and Vocational Qualifications (HKCAAVQ) Specialist

評審局專家 - 香港學術及職業資歷評審局(評審局), 香港

Assistant Professor  (BSc (Hon) Degree of Multimedia Technology and Innovation )

VTC - THEi - Technology Higher Education Institute, Hong Kong 

助理教授/ (創新及多媒體學士學位)主任 - 高科院, 香港

Research and International Publication : Study on Game Design (Serious Game)

研究及國際期刊論文發表 : 遊戲設計研究

Research and International Publication : Study on Affordance on Smart Home IOT Device

研究及期刊論文發表 : 數位音箱及物聯網產品的預設用途

Assistant Lecturer - VTC - Hong Kong Institute of Vocational Education (IVE) 

副講師 - 香港專業教育學院

Research and International Publication : Study on Puzzle Game Design

研究及國際期刊論文發表 : 拼圖遊戲的設計

Research and International Conference : Study on Game Design

研究及國際研討會發表 : 遊戲設計

Teaching Assistant - Taitung University

大學助教 -台灣大同大學  

Research and Conference : Study on Game Design

研究及研討會發表 : 遊戲設計

TRICK OR TREE game project - Crowdfunding Project on Kickstarter & Indiegogo 

平衡樹遊戲群眾募資項目 - 在Kickstarter/ Indiegogo 開始募資及銷售

STEM / STEAM Education Project - Lecturer

STEM / STEAM 教育項目課程 - 講師

Hong Kong Federation of Trade Unions School - Graphic Design Lecturer

工聯會業餘進修中心 (香港)  - 平面設計: 講師 

WWF (World Wide Fund of Nature) - Graphic Designer & Photographer 

世界自然基金會 (香港) - 平面設計師及攝影師  

Awards and Photos Sharing 得獎作品及圖片分享 :
Media 媒體

     Media 媒體訪問/報導     

My products and design awards were reported by the TV channel, Radio station, newspapers and magazines. 

我的設計產品及得獎都有不同媒體報導, 有電視台訪問,電台訪問,多份報章及雜誌的報導。

Interviews from Media and Radio

Interviews from Media and Radio

Interviews from Media and Radio
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Kelvinkit - Trick or Tree - Interview

Kelvinkit - Trick or Tree - Interview

05:35
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Kelvinkit Radio interview

Kelvinkit Radio interview

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Kelvinkit Design - 青年議會創業比賽 - 冠軍 2015 黃英傑

Kelvinkit Design - 青年議會創業比賽 - 冠軍 2015 黃英傑

05:08
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My Toy Design Competition 2014-15 -- Award Presentation Ceremony (Results) 8 of 11

My Toy Design Competition 2014-15 -- Award Presentation Ceremony (Results) 8 of 11

12:19
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